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Adventuring Gear
© Wizards of the Coast, Inc.
Zendikar / Zendikar
Common
Common
Manakosten : 1
Artifact - Equipment
Artifact - Equipment
Text (eng):
Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Akoum Refuge
© Wizards of the Coast, Inc.
Zendikar / Zendikar
Uncommon
Uncommon
Manakosten :
Land
Land
Text (eng):
Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
TAP: Add B or R to your mana pool.
Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
TAP: Add B or R to your mana pool.
Arid Mesa
© Wizards of the Coast, Inc.
Manakosten :
Land
Land
Text (eng):
TAP, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
TAP, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
Blade of the Bloodchief
© Wizards of the Coast, Inc.
Manakosten : 1
Artifact - Equipment
Artifact - Equipment
Text (eng):
Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip 1
Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip 1
Blazing Torch
© Wizards of the Coast, Inc.
Zendikar / Zendikar
Uncommon
Uncommon
Manakosten : 1
Artifact - Equipment
Artifact - Equipment
Text (eng):
Equipped creature cant be blocked by Vampires or Zombies.
Equipped creature has ''TAP, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player.''
Equip 1
Equipped creature cant be blocked by Vampires or Zombies.
Equipped creature has ''TAP, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player.''
Equip 1
Carnage Altar
© Wizards of the Coast, Inc.
Crypt of Agadeem
© Wizards of the Coast, Inc.
Manakosten :
Land
Land
Text (eng):
Crypt of Agadeem enters the battlefield tapped.
TAP: Add B to your mana pool.
2, TAP: Add B to your mana pool for each black creature card in your graveyard.
Crypt of Agadeem enters the battlefield tapped.
TAP: Add B to your mana pool.
2, TAP: Add B to your mana pool for each black creature card in your graveyard.
Eldrazi Monument
© Wizards of the Coast, Inc.
Zendikar / Zendikar
Mythic Rare
Mythic Rare
Manakosten : 5
Artifact
Artifact
Text (eng):
Creatures you control get +1/+1, have flying, and are indestructible.
At the beginning of your upkeep, sacrifice a creature. If you cant, sacrifice Eldrazi Monument.
Creatures you control get +1/+1, have flying, and are indestructible.
At the beginning of your upkeep, sacrifice a creature. If you cant, sacrifice Eldrazi Monument.
Emeria, the Sky Ruin
© Wizards of the Coast, Inc.
Manakosten :
Land
Land
Text (eng):
Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
TAP: Add W to your mana pool.
Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
TAP: Add W to your mana pool.
Eternity Vessel
© Wizards of the Coast, Inc.
Zendikar / Zendikar
Mythic Rare
Mythic Rare
Manakosten : 6
Artifact
Artifact
Text (eng):
Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total.
Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total.
Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.