Kartensuche
Ergebnis
Treffer : 51 - 60 (von 165)
Skullclamp
Schädelstrammer
© Wizards of the Coast, Inc.
Darksteel / Nachtstahl
Uncommon
Uncommon
Manakosten : 1
Artifact - Equipment
Artefakt — Ausrüstung
Artifact - Equipment
Artefakt — Ausrüstung
Text (eng):
Equipped creature gets +1/-1.
When equipped creature is put into a graveyard, draw two cards.
Equip 1 (1: Attach to target creature you control.
Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
Equipped creature gets +1/-1.
When equipped creature is put into a graveyard, draw two cards.
Equip 1 (1: Attach to target creature you control.
Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
Spawning Pit
Laichgrube
© Wizards of the Coast, Inc.
Darksteel / Nachtstahl
Uncommon
Uncommon
Manakosten : 2
Artifact
Artefakt
Artifact
Artefakt
Text (eng):
Sacrifice a creature: Put a charge counter on Spawning Pit.
1, Remove two charge counters from Spawning Pit: Put a 2/2 Spawn artifact creature token into play.
Sacrifice a creature: Put a charge counter on Spawning Pit.
1, Remove two charge counters from Spawning Pit: Put a 2/2 Spawn artifact creature token into play.
Specter's Shroud
Leichentuch des Specters
© Wizards of the Coast, Inc.
Darksteel / Nachtstahl
Uncommon
Uncommon
Manakosten : 2
Artifact - Equipment
Artefakt — Ausrüstung
Artifact - Equipment
Artefakt — Ausrüstung
Text (eng):
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, that player discards a card from his or her hand.
Equip 1 (1: Attach to target creature you control.
Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, that player discards a card from his or her hand.
Equip 1 (1: Attach to target creature you control.
Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
Spellbinder
Spruchbinder
© Wizards of the Coast, Inc.
Manakosten : 3
Artifact - Equipment
Artefakt — Ausrüstung
Artifact - Equipment
Artefakt — Ausrüstung
Text (eng):
Imprint — When Spellbinder comes into play, you may remove an instant card in your hand from the game.
Whenever equipped creature deals combat damage to a player, you may copy the imprinted instant card and play the copy without paying its mana cost.
Equip 4
Imprint — When Spellbinder comes into play, you may remove an instant card in your hand from the game.
Whenever equipped creature deals combat damage to a player, you may copy the imprinted instant card and play the copy without paying its mana cost.
Equip 4
Spincrusher
Mahlwirbler
© Wizards of the Coast, Inc.
Darksteel / Nachtstahl
Uncommon
Uncommon
Manakosten : 2
Artifact Creature, 0 / 2
Artefaktkreatur, 0 / 2
Artifact Creature, 0 / 2
Artefaktkreatur, 0 / 2
Text (eng):
Whenever Spincrusher blocks, put a +1/+1 counter on it.
Remove a +1/+1 counter from Spincrusher: Spincrusher is unblockable this turn.
Whenever Spincrusher blocks, put a +1/+1 counter on it.
Remove a +1/+1 counter from Spincrusher: Spincrusher is unblockable this turn.
Spire Golem
Gewindegolem
© Wizards of the Coast, Inc.
Darksteel / Nachtstahl
Common
Common
Manakosten : 6
Artifact Creature - Golem, 2 / 4
Artefaktkreatur — Golem, 2 / 4
Artifact Creature - Golem, 2 / 4
Artefaktkreatur — Golem, 2 / 4
Text (eng):
Affinity for Islands (This spell costs 1 less to play for each Island you control.)
Flying
Affinity for Islands (This spell costs 1 less to play for each Island you control.)
Flying
Sundering Titan
Trennender Titan
© Wizards of the Coast, Inc.
Manakosten : 8
Artifact Creature, 7 / 10
Artefaktkreatur, 7 / 10
Artifact Creature, 7 / 10
Artefaktkreatur, 7 / 10
Text (eng):
When Sundering Titan comes into play, choose a land of each basic land type, then destroy those lands.
When Sundering Titan leaves play, choose a land of each basic land type, then destroy those lands.
When Sundering Titan comes into play, choose a land of each basic land type, then destroy those lands.
When Sundering Titan leaves play, choose a land of each basic land type, then destroy those lands.
Surestrike Trident
Triffimmer-Dreizack
© Wizards of the Coast, Inc.
Darksteel / Nachtstahl
Uncommon
Uncommon
Manakosten : 2
Artifact - Equipment
Artefakt — Ausrüstung
Artifact - Equipment
Artefakt — Ausrüstung
Text (eng):
Equipped creature has first strike and "T, Unattach Surestrike Trident: This creature deals damage equal to its power to target player." Equip 4 (4: Attach to target creature you control.
Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
Equipped creature has first strike and "T, Unattach Surestrike Trident: This creature deals damage equal to its power to target player." Equip 4 (4: Attach to target creature you control.
Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
Sword of Fire and Ice
Schwert aus Feuer und Eis
© Wizards of the Coast, Inc.
Manakosten : 3
Artifact - Equipment
Artefakt — Ausrüstung
Artifact - Equipment
Artefakt — Ausrüstung
Text (eng):
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
Equip 2
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
Equip 2
Sword of Light and Shadow
Schwert aus Licht und Schatten
© Wizards of the Coast, Inc.
Manakosten : 3
Artifact - Equipment
Artefakt — Ausrüstung
Artifact - Equipment
Artefakt — Ausrüstung
Text (eng):
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip 2
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip 2